Fantastical Outerspace

Final Battle: Star Screm
Return of the Screm

After their righteous victory over the Mega-jerk Kupola who doesn’t understand anything; the party rests in the castle one last time before leaving the Silver City for good.

A flying vehicle of which Killroy assumed to be Starscrem’s fatter older brother flies around the city’s main castle and blows up the Angry Sun Cannon mounted on top. The Vehicle flies away to the nearby remains of a forest fire.

Killroy keeps the first watch and carefully try’s the study the flying vehicle’s intentions within the forest and discovers the same school of necromancy is being used on a large scale to summon large numbers of zombie animals.

However; Killroy is sure that the party can rest by the time the zombies arrive and lets them sleep for the danger that is to come.

The next morning, Killroy informs the party of the approaching zombie horde. Killroy and Abba set up additional barricades on the lower floors while the rest of the party prepare to escape through the aqueducts.

Starscrem pings Killroy’s sword as a means to track the party.
Party makes their way over to the water proccessing building where Starscrem eventually finds them and Churazy shit happens.

Carlyle teleports onto the ship and Abba slams it into the ground.

Killroy gets Sharidon and Holly to a safe location and intercepts the ship as it attempts to get back into the air.

Ship gets wrecked

Starscrem gets pooped on; then wrecked.

Party stops ship from self-destructing.

Battle with Kupola
Killroy Wasn't Here For This Event



Kupola splits into several miniature Kupolas for some reason.

Abba does some radical Kupola stomping.

Bones and Beholders
Narcoleptic Edition


Enter castle… go through a room with a mini beholder; wreck its shit… he also had two Dome Posessed Knight Armors Helping him. Get some sweet loot.

Barricade for the night; set up sweet traps. Spider Domes and Poison Cloud Scouts.

Adventurers go through a garden area and randomly fall asleep constantly and are preyed upon by some Creeping… Darkness thing?

Fight a Kirby Final Boss Blob monster…. Killroy with his necrotic defenses destroys the monster from the inside.

Find a Bag of Holding full of Condiments; some sweet fire and frost knives… a refrigerated barrel…

Kupola's Experiment
Green Dragon Marionettes and Warlock Flogging


Kupola forces The Band of Jerks to fight against the Dome Infused Skeleton of a Green Dragon.

Carlyle make poor choices and almost gets himself killed by poison; Killroy saves his life from the dragon but only to end up kicking the shit out of him after Carlyle falls off the roof of a building & Killroy critically fails his heal check.

The Kupola gets buttmad and uses his Angry Sun cannon to harras The Party like a magnifying-glass to ants.

Major Forest Fire

Wolf vs. the Snake

Midget Bear Cave

Gough’s Greed

Finally made it to the damn castle.

Star Screm
Cinderfall Strikes Back


Starfallcrem is all like “I’m a jerk and I’m gonna get in your way when you’re trying to hide and sneak past dome scouts; then I’m gonna run away like a jerk.”

When the party tries to rest in the cellar of an old university….
Cremstark is then all like. “I’m a twerk for tampa and I’m gonna raise an undead dire bear for an unbearable bear of a battle, but oh wait; a crystal dome is all up in my grill and wrecking my shit with three ghost heros.” And then The Boobs end up saving Scremstar from the crystal only for him to fly away like a lil’ bitch.

The Silver City, Quenya Caras.
Transforming Ornothopter Men and Shadowjerks

The Party kidnap Domnall Sheridan & Holly Marama who must now explore the fabled “Silver City”; of which was not really made out of silver and was in fact infested with dome monstrosities much to The Party’s dismay.

After spending five hours attempting to communicate with a shrub, The Party began to search every nook & cranny of the city in search of valuable riches and magical items to aid them in their fight against Advocates of the Dome; but are later met with a fiery ambush as some slippery secret Shadowmen lead by the terrible transforming telepathic Cinderfall Starscrem got the drop on the group. One sassy Shadowmen snuck a surprising self-sacrificing strike upon Killroy’s sunsword; erasing all the data within it. The Party were trapped inside a burning building, but managed to fend off the arrogant aggressors just in time to escape their flaming fate through a nearby window and making Starscrem look like a fool in the process.

Sheridan's Showdown
and the Maw of the Mine Cart

The Party ventured further into the altered space created by Domnall Sheridan, where they were attacked by a serpentine construct made of mine carts.

It began to burrow through the caverns as they clashed with it. Eventually, it would be ended by the return of Carlyle, who leapt from high atop the entrance to the mine shaft to come crashing down upon the creature. He would narrowly endure the dramatic maneuver, but the mine cart construct would not.

Further below, The Party confronted Sheridan himself, who had been granted some sort of magical formal wear by the mysterious powers of Xiphosura Kabuto.

Various members of the group sought to deceive and reason with Sheridan, eventually convincing him to summon some aspect of Kupola into the area.

The discussion confirmed that Sheridan’s powers as a Steward of Xiphosura had been granted by Kupola, and that this also obligated him to guard the entrance to Quenya Caras.

Kupola also offered a different perspective on the fate of the city, claiming that the uncharacteristically expansionistic empires that arose in ancient times were the result of the influence of Xiphosura Kabuto.

Furthermore, Kupola claimed that the first Dragonstorm was not the result of mortal greed, but instead the result of a spatial anomaly. When Xiphosura Kabuto attempted to manifest on this plane to make peace between the ancient nations, a rift opened to Tytherion, allowing Tiamat’s minions to plunder the gathered civilizations.

Kupola questioned why a place were the Far Realm was near also seemed to border Tytherion, since such an anomaly would usually result in a very different sort of terrible thing.

Kupola also stated that preventing another such incident was its’ goal in coming to Quenya Caras.

Eventually, negotiations broke down, and The Party did battle with Domnall Sheridan. After weakening him, Killroy sought to force Sheridan to yield, and seemed successful. However, his mystical tuxedo, formed from an otherworldly silk, continued to maintain a fighting stance after Sheridan had passed out.

It would not be long afterwords, that The Party would emerge from the altered space victorious.

A combination of medical science and Abba’s religious knowledge would be put into practice to free Sheridan from the creature that made him a Steward of Xiphosura, revealing much about the mechanics of this strange transformation.

After a brief reunion with Holly Marama, all parties involved settled in to use the camp for it’s intended purpose, getting some much-needed rest.

Shadow of the Comet-Fairy
Generosum Magi Domnall☆Magica

The next day, The Party departed from Layneworth and set off into the Unbounded Wildwood to the Northeast.

They followed the river towards the town of Eryn-Ost, until a group of drakes came stomping through the underbrush, looking for their next meal.

The Party met them in battle, with Killroy striking down the large Rage Drake leading the pack, while one of the spitting drakes was captured by the efforts of Carlyle and Rhasta.

With the once-thunderous lizards in retreat, The Party tracked the other spitting drake back to it’s nest, where they obtained several eggs.

With a massive scaly skin and three eggs in town, The Party arrived at the Elven outpost of Eryn-Ost. The local sheriff seemed suspicious of The Party, until Abba challenged him to a test of strength.

Layer, when they began discussing changes to the local government, he become suspicious of them yet again. However, they did pick up some rumors about a mysterious ‘comet fairy’, and the ‘rabbit lady’ at the library.

It was here that they inquired of Holly Marama, a Fey Warlock and former adventurer, about recent events. She explained that she believed that the ‘comet fairy’ that had been seen around town was a Fey patron of some sort, seeking to enter into a contract with a would-be warlock. She noted that it had last been seen near the home of Domnall Sheridan, an archaeologist.

After their knocks at the door went unanswered, The Party forced their way into Sheridan‘s home, and discovered the ’comet fairy’ waiting within, burning atop a table without consuming the maps beneath it.

It identified itself as Kupola, although The Party’s arcane investigations indicated that it was most likely some smaller aspect of the entity.

Kupola declared that it had helped Domnall Sheridan locate the lost silver city of Quenya Caras. It had done so by entering into a contract by which Sheridan had become a Steward of Xiphosura.

Abba identified this as the sinister work of his nemesis, but Gough and Killroy seemed interesting in determining just what sorts of powers Kupola could confer. However, holy powers drove Kupola from the home before they could discuss this further.

Looking over Sheridan’s notes, it was clear that a constantly shifting series of crossings to the Feywild had frustrated his efforts to locate Quenya Caras, and that Kupola had come to him in his desperation with a solution.

The Party retired to the inn, prepared to resume their adventures in the morning. However, Carlyle remained at Sheridan’s home, looking through his notes on the lost Silver City.

What unfolded was a long and ancient history of mighty nations of Elves and Dwarves who, seemingly uncharacteristically, sought to claim the continent for themselves, until an event known as the first Dragonstorm. Quenya Caras was apparently lost in this draconic conflict.

What caught Carlyle’s eye was that unusual ambitions of the King of the Silver City were credited in part due to his having consulted the stars on matters of civil order. It appeared that The Dome may have been responsible for the course of his ancient nation.

An hour past midnight, Carlyle returned to awaken the The Party and warn them of the dire implications of his findings.

They also awakened Holly to seek her knowledge given this new information. She consulted with her rabbit-like patron Isil, who agreed to aid The Party in trying to pursue Kupola to the Silver City.

As the group journeyed through the night, a terrible storm blew in from the sea to the south, making the journey even more harsh than usual. Eventually, they were able to navigate their way to the Fey crossings that hid the ancient city.

With Abba’s knowledge of Kupola‘s powers, Carlyle and Killroy’s magic, and Isil’s Fey powers, The Party was able to track Sheridan to a camp on the outskirts of the ruins of the Silver City.

Sheridan was in the midst of eating breakfast as The Party arrived. He did his best to remain polite, but it was clear that the differences between him and Abba could not be resolved peacefully.

Producing a small hemisphere that resembled the Emissary, Sheridan released his powers, ensnaring The Party in a strange labyrinth that seemed to reflect his own mind and desires.

The Party battled their way through the first floor of his bizarre construct before descending deeper within . . .

Launch Party
Sunblade selfies

The Party awoke the next day, as final preparations for launch were underway.

Kairon Von Brandt was busy making some last minute adjustments to Steel Star One, the vessel that would carry their satellite into orbit.

Some letters also arrived for The Party.

One was from Galinndan Parma, who discussed the results of the Whimsymines investigation. Evidence was found of the strange vision likely sent by Kupola. However, it was easily identified as having originated from the Feywild and having been produced by an aberrant creature. Furthermore, it was purely psychic, and it involved no spatial disruption. The rest of The Park seemed to be free of magical meddling.

The second letter was from Sinikka Takala, who expressed excitement about the launch, stating that her, Adelmar Schermer, and some military officials would be watching from the field outside the LADR. She also stated that later that day, Adelmar would be discussing defense matters with Layneworth‘s top brass, while she would be visiting their Arcane University to increase cultural understanding and such. She also mentioned being willing to ’cut class’ if The Party was around.

Launch preparations continued. The Party took up defensive positions, fearing another attack by the Second Thaumaterigcal Dominion. Carlyle, Gough, and Rhasta climbed up to the deck of a nearby airship to get a better view of the launch pad.

With only a minute remaining until launch, Gough heard a suspicious sound behind the ship, and The Party moved to investigate.

A group of covert arcane agents had teleported in out of sight, and they were preparing to assault the launch pad. Carlyle tried to intervene, but an arcane vortex pulled him from the deck of the airship, sending him crashing into one of the enemy agents.

There were several brushes with death, as the covert team fired back at The Party. Several of them moved into position behind some crates and began to assemble some sort of device. However, a well placed javelin from Abba and Gough’s archery hindered their ability to assemble it.

A gravely injured Carlyle then approached the scene and buffeted the enemy squad and their mechanism with freezing cold, rendering their contraption useless.

Their plans falling to pieces around them, the covert squad attempted to regroup and launch a counter-attack against The Party. Rhasta was pulled from the airship, and Gough was severely hurt, but both managed to endure.

His allies falling left and right, their leader eventually deployed his escape mechanism, carrying him and Abba outside the LADR, where he made his last stand, ultimately being smitten by Abba’s blade.

Meanwhile, one of the enemy agents stuck off away from the battle and tried to mount a last, desperate sneak attack on one of the mages controlling the launch sequence. Gough and Killroy rushed into action to dispatch the final foe and clear the ritual circle, allowing the mage to stabilize his field with only 30 seconds remaining.

With the launch area secure, The Party watched as a combination of alchemical fire and arcane electromagnetism accelerated the ship into the sky.

A few minutes later at Corona’s observatory, The Party gathered around to see what images would return from the satellite.

Searching for the distinct light of Kupola, they found not one, but two sources of that peculiar energy. One was not far into the northeastern forest. It appeared to be in Eryn-Ost, a town built around an ancient fortified tree. The other was further to the north, in uncharted lands littered with bewildering Fey crossings.

However, The Party’s knowledge of ancient lore indicated that there may be some sort of lost city there, a remnant from some sort of ancient battle. Abba further speculated that this may have something to do with The Dome having influenced this world in the distant past.

From there, The Party set out for Layneworth‘s Arcane University, where they conducted an investigation into Killroy’s Sunblade, and the strange divination enchantment on it.

After some intense analysis, they discovered that the second enchantment was contained within a blue, octahedral gemstone located in the blade’s hilt. The gem had been painted over to disguise it as part of the ornamentation of the blade.

Furthermore, they were able to use the Sunblade’s ability to emit light to project the imagery that it had divined and stored away in a visible format. The blade contained a record of their battles and investigations, starting with the moment that they found the weapon.

There were also two moments captured prior to when The Party found the weapon.

One showed a half-orc man in a similar, but clearly different outfit to Adelmar and Sinikka’s entourage looking over a set of weapons in storage. His outfit bore the insignia of a monarch butterfly.

The other image was of a woman who was apparently crafting the weapon. A nearby device projected information into the air identifying the project as D.R.A.W. Data Recording Artifact Weapon 05. A sinister air surrounded the scene, which seemed to be built to support both advanced technology and ancient magic.

With some help from the University to sharpen the image, and some religious back-up from The Party, Abba was able to identify the woman and the environment as being aligned with Vecna, which caused more than a bit of a stir amongst a number of the Ioun-fearing academics.

A number of other cryptic bits of information could also be seen in the sharpened image. Among them were the plans to retrieve the weapons once sufficient data had been gathered. The stand-out among these was that in the event of a high priority retrieval, Charademinds would be deployed.

The Party began to speculate. Could the involvement of a cult devoted to an evil god of secrets explain the seemingly inexplicable events at the Whimsymines?

Later that day, The Party entered a classroom, making a comical scene as they met back up with Sinikka. They shared their findings with her, about Kupola and the images from the sword.

She had no specific advice about the Feywild of this world, noting that no two worlds are identical in that regard. She also mentioned that the Empyrean Confederation had met with leaders from Fey Courts on worlds that they visited, but usually only after some sort of major space incident that would cause them to take note of the mortal realm.

As for the sword-projections, while she could confirm that the level of technology present in the final two images was reminiscent of that found amongs the Empyrean Confederation, she had no specific insights to share about the people therein. However, she suggested that Adelmar Schermer, being a security expert, might know more about galactic bad guys.

From there, The Party and Sinikka set a course for the neighboring military academy, where they once again bluffed their way into a serious political meeting, much to the chagrin of Adelmar Schermer.

Adelmar Schermer noted that he had seen the monarch insignia before, identifying it’s association with a criminal organization operating out of the Empyrean Confederation’s League of Fey Realms. He recalled that they were known for trafficking in forbidden artifacts and other enchanted contraband.

As for the Vecna connection, Adelmar theorized that they may have allowed the weapons to slip into the hands of organized crime, hoping to gather the underworld’s secrets. How the weapons got here remains a mystery.

Carlyle, however, had a strong suspicion that Adelmar knew more about the organization that he was letting on. The conversation turned confrontational, and then hostile, eventually resulting in Abba removing Carlyle from the meeting.

However, at least one of the generals was sympathetic to The Party, recognizing that Carlyle had sustained severe injuries in battle earlier that day in defense of the LADR.

Outside the meeting, Sinikka commented that, while Adelmar looks suspicious, she found him to be quite transparently boring. She also leaned in towards The Party, inquiring as to how credible her own silly expressions made her words seem.

From there, The Party moved to regroup and prepare to set out into the forest the following morning.

Mysteries remained, however. The mysterious gem at the hilt of a sword sounds oddly reminiscent of the Iridescent Blade. Wasn’t that also crafted by a sinister woman connected to Vecna?

Mystery Skulls
Skeletons, Spies, and Sabotage

Thanks to a ritual provided by Carlyle, The Party is able to pool their resources and regroup before continuing to explore the Haunted Ride.

Heading to the northwest corner of the room, The Party drove out the local zombie populaton, allowing Giet to unearth a mighty sword of radiance.

The sword wielded by the lead skeleton from their previous battle, on the other hand, appears to act as a key, opening an imposing set of doors that lead to the final chamber of the ride.

It is here that the talking skull from before manifests himself again, this time as a skeletal ghost. The ghost-skull-king presents a nonsensical plot about how he was going to abduct Sinikka Takala, and use her connection to the Feywild along with his SKULL MIRROR to open a portal to the Shadowfell, thus allowing his true power to be made manifest.

Sinikka questioned the originality of his scheme, and The Party questioned his competence as a villain as combat began.

Despite being backed up by what had previously proven to be deadly archers, the spectral skeleton was swiftly conquered by the efforts of The Party.

As the final blow was struck, light streamed from the skull-ghost’s collapsing form as the room seemed to peel away, leaving The Party at the exit to the Ride. A door soon opened leading back to the Whimsymines.

Adelmar Schermer was waiting for the group, noting that Sinikka and The Party had been on the ride roughly half an hour longer than a guest should.

The group discussed the strange incident, but was unable to make sense of what had happened. Carlyle attempted to theorize a link between the collapse of the crystal sphere and the planar distortions, but Adelmar was unable to recall any similar events, although he also could not rule it out.

Eventually, Adelmar and Sinikka would depart to continue their business, and The Party would seek out the managment of the Whimsymines.

After demonstrating Abba’s severe injuries, The Party was granted an immediate meeting with Alidove Strifeminer, the park manager. Upon hearing their story, she quickly moved to shut down The Ride and send for the Dragon’s Eye.

A few hours later, some familiar faces would arrive, Galinndan Parma and Thava Oshiro, who had investigated the aftermath of The Party’s battle with the Emmisary of Xiphosura.

Together with Elgretor Warstout, an Artificer from the Arcane University of Layneworth, the group made their way back to The Ride.

As they delved back through the familiar corridors, Elgretor demonstrated some of the random elements of The Ride, searching for the riddle that The Party had encountered.

However, before they could return to the dark, Galinndan discovered a strange residual magical energy on the mock-up of the infamous entrance to the Tomb of Horrors. It had come from some sort of powerful plane-shifting magic that had over-ridden all of The Ride’s safeguards by simply pushing them aside to assert another reality.

Along with Elgretor, they tried to determine what sort of creature or entity could have caused this, it had elements of being enacted by a creature, but also by some sort of artifice.

In the next room, a sinister cackling skull awaited, but it was but one of many illusions that could appear to frighten guests. It was incapable of being picked up and manipulated, only of laughing and shooting illusory energy beams.

The next room would prove very different from the one The Party had seen, being only half the size. The actual skeleton present in the room was also absent.

With much of what The Party had seen being revealed as illusions, The Party decided to take a closer look at the weapons they had obtained during their delve.

Galinndan confirmed not only was the Sunblade that they had found genuine, but that it had an additional enchantment, a divination spell designed to record information about how the weapon was wielded. He also suspected that the creator of the weapon was posing as a follower of Pelor.

In the final chamber of The Ride, Elgretor, made a startling discovery. The massive explosion that ended the battle appeared to have been a massive and powerful illusion.

As The Party further pondered the magics, or lack thereof, during their most recent battle, the possibility presented itself that the portals, the skull mirror, and maybe even the skull king himself were all some sort of elaborate series of illusions.

Based on Carlyle’s keen insights into the riddle-bearing book, Elgretor pointed out that the illusion of the book was not a standard illusion, but some sort of complex arcane simulation. Could this have been the nature of the ghost skeleton as well? If so, why?

Thava also wondered if the missing piece of the puzzle might lie with Adelmar and Sinikka.

The group would eventually part ways, with the members of the Dragon’s Eye continuing to sweep the park for information, while Elgretor returned to the University to conduct more research.

Meanwhile, The Party headed back to the LADR, where Kairon Von Brandt feared that spies from the Second Thaumaterigcal Dominion were trying to sabotage the launch of their satellite. The Party elected to stay at the LADR through the night to keep watch.

During the second watch of the night, Carlyle heard a suspicious sound coming from Kairon’s workshop. Sneaking over to investigate, he saw a cloaked figure, who fled upon being detected. Teleporting beyond the fence and into the fields around the LADR, Carlyle was able to slow down the intruder, but was unable to best him in close-quarters combat.

Fortunately, a regular patrol was able to reach Carlyle before he succumbed to his injuries, but the enigmatic figure vanished into the night.

Kairon was thankful for Carlyle’s intervention, as it seemed that the intruder had been frightened off before any serious damage could be done.


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